During the Dark Ages of Northern Europe, there were mystics who would attempt to control the powers of nature. To aid them in this quest, the mystics sought out ancient stone artifacts. They would then activate the artifacts by supplying them with energies drawn from animals whose spirits matched the stones’ affinities.
This ritual granted both the mystic and the artifact great power.
However, there was always the danger that the ritual might release dark spirits into the world whose energies would have to be contained, lest they wreak havoc.
Only the most ambitious mystics were willing to take this risk as they competed to become the most powerful!
A new card game structure that people love!
“10/10! Awesome game, cute small cards, fairly easy rules but a lot of thinking about what your opponents will do." ~ Ben R, Windham Maine, U.S.
“It's hard to find an interesting two player game and both my husband and I really enjoyed Darkness. We'll definitely be introducing this to our family. " ~ Brittany H, Boston Massachusetts, U.S.
“Simple game to learn but becomes very tactical. We have played as a family and it went down well. Also great to have a fun game that fills 30 mins at a end of a games night." ~ Steven F, Exeter, England